Work type:Blender Geometry Node
Work description:By specifying an object, you can make the object turn into particles and dissipate.
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xParticle Suit
V1.0.1
Geometry Nodes
xParticle Suit · Dissipate
You can easily customize objects and the particles that make them up. You can get the effect. By default, particles are cubes.
xParticle Suit · Dissipate
Switch Volume or Surface with one click through checkbox
xParticle Suit · Dissipate
Materials can be assigned to particles in three states: those that are not scattered, those that are about to be scattered, and those that are scattered. In addition to the default materials, you can also customize them.