Work type:Blender Geometry Node
Work description:topoNode is a point and line effect generator. It is the 8th component of xParticle Suit. You can apply it to the visual design of various science fiction and technology themes. You can customize the particle source, such as setting various polygon models as point sources. You can adjust the point density and dynamic effects. You can also affect which points are connected into lines by adjusting basic parameters. Not only that, you can also make the lines connected into closed triangles have a triangular face. Whether it is a point, a line or a triangular face, you can assign materials to them.
Exclusively sold on third-party platform:No
08
xParticle Suit
V1.00
Geometry Node
xParticle Suit · topoNode
Customizable particle source, just select a polygon model, and you can generate point, line and triangle connection effects based on the vertices, edges, etc. you choose.
xParticle Suit · topoNode
Each adjustment item has a mouse hover prompt, which allows you to quickly understand its function.
xParticle Suit · topoNode
You can now adjust the options of the triangle face smoothly, change its size within the triangle edge, and even extrude it into a three-dimensional object. I developed three alternative algorithms for this function, and the final one presented to you is more than 100 times faster than the first generation "triple loop search triangle method". This allows users to get excellent response speed when modifying various parameters!
xParticle Suit · topoNode