Work type:Blender Geometry Node
Work description:This is the third component of xParticle Suit, Boom, which is used to simulate explosion effects. It is mainly composed of four elements: head, trail, particle, and dust. By adjusting various parameters, ever-changing effects can be produced, which can be sci-fi, aesthetic, or cool.
03
xParticle Suit
V1.0.0
Geometry Nodes
xParticle Suit · Boom
You can easily customize emittor so that your model can also become an emitter. And even if you don’t customize the emitter, it doesn’t matter, the built-in emitter will take over automatically.
xParticle Suit · Boom
It has both sharp-edged sci-fi effect and soft aesthetic effect.
xParticle Suit · Boom
xParticle Suit · Boom
The trail block allows you to adjust many parameters such as trail length, color, and details.
xParticle Suit · Boom
The dust block allows more explosive particles to fill the space and dissipate in a vortex, making the picture full of vividness. There are also a wealth of adjustment options.