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XPS:Boom

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Official work
Work code / Version:Bm V1.0.0
Host software:Blender
Host software version:4.0+
Release date:04/20/2025

Work type:Blender Geometry Node

Work description:This is the third component of xParticle Suit, Boom, which is used to simulate explosion effects. It is mainly composed of four elements: head, trail, particle, and dust. By adjusting various parameters, ever-changing effects can be produced, which can be sci-fi, aesthetic, or cool.

03

xParticle Suit

V1.0.0

Boom

Geometry Nodes

xParticle Suit · Boom

CUSTOMIZABLE EMITTER

You can easily customize emittor so that your model can also become an emitter. And even if you don’t customize the emitter, it doesn’t matter, the built-in emitter will take over automatically.

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xParticle Suit · Boom

3 BUILT-IN BOOM TYPES

It has both sharp-edged sci-fi effect and soft aesthetic effect.

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Type 1
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Type 2
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Type 3

xParticle Suit · Boom

CUSTOMIZABLE HEAD PARTICLES

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xParticle Suit · Boom

TRAIL ADJUSTMENT MODULE

The trail block allows you to adjust many parameters such as trail length, color, and details.

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xParticle Suit · Boom

PARTICLE ADJUSTMENT MODULE

The dust block allows more explosive particles to fill the space and dissipate in a vortex, making the picture full of vividness. There are also a wealth of adjustment options.

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